#42 patched
John-David Dalton

Add Fuse.Timer#elapsed(), Fuse.Timer#count, Fuse.Timer.options.onLag

Reported by John-David Dalton | July 10th, 2009 @ 12:54 PM | in Iteration 3

var timer = Fuse.Timer(callback, interval, options);
timer.count // number of times the callback as been called
timer.elapsed() // total time since the timer was started (if stopped the elapsed will be set to 0)

also we could add an event handler onLag which would execute when the timer detects its timing is off.

Post on timers and detecting timer lag:
http://googlecode.blogspot.com/2009/07/gmail-for-mobile-html5-series-using.html

What do you all think ?

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JavaScript frameworks share similar features and functionality such as DOM manipulation, event registration, and CSS selector engines. FuseJS attempts to incorporate the strengths of these frameworks into one stable, efficient, and optimized core JavaScript framework.

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